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 Season 2 Patch Notes

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Dr. Brain
FrtG Member
FrtG Member
Dr. Brain


Anzahl der Beiträge : 287
Anmeldedatum : 01.09.10

Season 2 Patch Notes Empty
BeitragThema: Season 2 Patch Notes   Season 2 Patch Notes Empty15.11.12 0:30

Season 2 has officially ended!

Eligible summoners will receive loading screen borders, profile banner trims, forum badges, and the Victorious Janna skin immediately
Summoner Icons will be distributed over the next week
Elo ratings have been compressed towards 1200 and system confidence in ratings has been reset.
Placement matches must be completed before Elo will be visible again.
Ranked stats have been cleared and archived under the "Season 2" option in the dropdown.



Zed, the Master of Shadows

Zed will be released at a future date


Brand

Pyroclasm can no longer bounce more than 5 times.


Elise

Neurotoxin Ability Power ratio increased to 3% per 100 Ability Power from 2%
Venomous Bite Ability Power ratio increased to 3% per 100 Ability Power from 2%
Cocoon
Missile speed increased to 1450 from 1300
Now reveals the target if it hits
Spider Form bonus magic damage per attack Ability Power ratio increased to 0.3 from 0.2


Kassadin

Nether Blade
Ability Power ratio increased to 0.3 from 0.15
Bonus damage no longer hits inhibitors or the Nexus


Katarina

Bouncing Blade initial damage reduced at later ranks to 60/90/120/150/180 from 60/95/130/165/200
Sinister Steel damage reduced at later ranks to 40/75/110/145/180 from 40/80/120/160/200


LeBlanc

Distortion Mana Cost reduced at later ranks to 80/85/90/95/100 from 80/90/100/110/120


Lux

Final Spark visual effects no longer appear at the wrong angle if aimed beyond the edge of the map


Renekton

Slice and Dice no longer reduces Dragon's Armor


Soraka

Infuse tooltip now states the correct Ability Power ratio at 0.6


Twisted Fate

Pick a Card tooltip now describes the correct behavior in regards to Blue card's Mana restoration


Twitch

Deadly Venom now has a new particle for maximum stacks
Ambush tooltip now describes the correct behavior in regards to delay before entering invisibility


Veigar

Equilibrium Mana Regeneration increased to 1% from 0.75% per 1% Mana missing


Volibear

Majestic Roar now fears minions and monsters for 3 seconds instead of 2


Xin Zhao

Crescent Sweep now properly procs Spell Vamp and other effects (e.g. Rylai's slow)


Yorick

Omen of War now works properly with Life Steal


Ziggs

Short Fuse now deals 150% damage to structures


Zilean

Time Bomb now breaks Recall immediately when cast on an enemy champion.


Items

Blackfire Torch
New Recipe: Kage's Lucky Pick + Haunting Guise
Total Gold Cost: 2950 (combine cost: 700)
+70 Ability Power
+250 Health
Unique Passive: +15% Cooldown Reduction
Unique Passive: +20 Magic Penetration
Unique Passive: Your spells burn for an additional 5% of the target champion's maximum Health in magic damage over 3 seconds. Each second burned consumes a charge. One charge is generated each second.
Now available on Twisted Treeline and Crystal Scar.
Hextech Sweeper
New Recipe: Amplifying Tome + Amplifying Tome + Kindlegem
Total Gold Cost: 1920 (combine cost: 200)
+50 Ability Power
+300 Health
Unique Passive: +10% Cooldown Reduction
Unique Passive: +10% Movement Speed
Unique Active: A stealth-detecting mist grants vision in the target area for 10 seconds (1 minute cooldown).
Lord Van Damm's Pillager
Reduced health by 50
Reduced armor penetration by 5
Wooglet's Witchcap
New Recipe: Needlessly Large Rod + Chain Mail
Total Gold Cost: 3500 (combine cost: 1200)
+100 Ability Power
+50 Armor
Unique Passive: Increases Ability Power by 25%
Unique Active: Places your champion into Stasis for 2.5 seconds, rendering you invulnerable and untargetable but unable to take any action (90 second cooldown)
Now available on Twisted Treeline and Crystal Scar
Removed Zhonya's Hourglass from Twisted Treeline and Crystal Scar
Removed Rabadon's Deathcap from Crystal Scar


General

The in-game refund feature has been reactivated
Ignite is now only castable on enemy champions
Champion passives will now have their cooldowns represented on their passive icon


Co-op vs. AI

Twisted Treeline bots should now favor defending their base over taking altars.
Twisted Treeline bots no longer get stuck at the summoning platform when an inhibitor is under attack.
Custom game Summoner's Rift bots now use the same push logic as beginner Co-op vs. AI bots, which should address several issues of bots getting stuck on the map
Added a pathing workaround to prevent Summoner's Rift bots from getting trapped in certain areas of the map (e.g. Baron pit)
Battle Training bots should no longer get stuck during the tutorial


Twisted Treeline

Reduced Vilemaw's starting damage, increased his starting health, and reduced his health scaling
Slightly tweaked walkable space in several areas to allow Flashing over walls
Brush beside altars removed
Altars now unlock at 3:00 minutes instead of 2:00
Altars now grant a 3 gold bonus per kill, down from 4
Minion base gold rewards increased by 1 to compensate
Jungle monster gold and health values rebalanced
Removed Thornmail from the purchasable item list


Crystal Scar

Reduced passive mana regeneration
Increased mana gained from Health Relics
Changed windmill rotation speed so gears no longer clip
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